Brawler Pool Power Group

Pool Powersets are additional powers to choose from, and are not primary powerset and not secondary powerset. The Brawler has choices of passive powers, and target ranged powers. If a Brawler decides not to pick any of these powers then this may draster different playstyle than those who have.

Critical Hit

 * Target: Enemy Passive
 * Self: +Special
 * (10% Crit bonus to Minions and above.)
 * (5% Crit to Players and creatures above Minions.)

Challenge

 * Target: Enemy Ranged
 * Foe: Taunt
 * Special
 * (You take 10% reduced damage from Challenged Opponents)

Ferocity

 * Target: Enemy Passive
 * Self: +Special
 * (As you stay in Combat your damage increases over time)

Leap

 * Target: Enemy Ranged
 * Foe: Minor Damage,
 * SpecialMovement

Taunt

 * Target: Enemy Ranged
 * (Target AOE) Foe Taunt

Finisher

 * Target: Enemy Passive
 * Self: +Special
 * (Increased damage to Bosses and larger Mobs)